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AI Insights · Timothy · July 2021

Top 5 Entertainment Mascot Games on iOS in Brazil: Q2 2021

In Q2 2021, the top 5 entertainment mascot games on iOS in Brazil showcased varying trends in downloads, revenue, and active users, with notable performances from titles like Angry Birds Dream Blast and Crash Bandicoot: On the Run!.

Top 5 Entertainment Mascot Games on iOS in Brazil: Q2 2021

In Q2 2021, the top 5 entertainment mascot games on the iOS platform in Brazil demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their metrics:

Angry Birds Dream Blast from Rovio Entertainment Oyj saw a consistent increase in weekly revenue, peaking at around $2.2K in the final week of June. The game experienced a significant spike in weekly downloads, reaching approximately 3.1K in mid-May. Weekly active users also showed a positive trend, rising from around 4.5K at the start of the quarter to approximately 11.6K by late June.

Disney Emoji Blitz Game by Jam City, Inc. had fluctuating weekly revenue, with a notable peak of about $2.1K in the final week of May. Weekly downloads were relatively low throughout the quarter, with a peak of approximately 1.1K in mid-May. The number of active users remained fairly stable, hovering around 2.4K to 3.2K during the quarter.

Crash Bandicoot: On the Run! from King saw a sharp decline in weekly revenue, starting at about $2.2K at the end of March and dropping to around $169 by the end of June. Weekly downloads also decreased significantly from about 139K at the beginning of the quarter to around 6.2K by the end. Active users followed a similar downward trend, decreasing from approximately 639K to around 45K over the quarter.

Sonic Forces: Run Battle Game by SEGA displayed a steady revenue trend with minor fluctuations, peaking at around $831 at the end of March. Weekly downloads saw a notable increase towards the end of June, reaching approximately 4.1K. Active users also increased significantly, rising from around 10.5K at the start of the quarter to about 16.3K by the end of June.

SpongeBob SquarePants by HandyGames had relatively low revenue, with a peak of about $414 in the third week of June. Weekly downloads were minimal, with the highest being around 65 in mid-June.

These insights are derived from data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021